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Cowboy Bebop #3 PDF Print E-mail
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R2 DVD Reviews
Written by maehara   
Tuesday, 24 May 2005 12:28
Cowboy Bebop - Volume 3 (Cover Art)It's another volume of Cowboy Bebop, with an Alien homage, another Spike -vs- Vicious confrontation & Jet going into full PI mode.  Fun, serious and fun, in that order.  For all that Spike & Vicious make for some great action, it was the Alien rip-off that sold this volume to me...

11 - Toys in the Attic
The Bebop's between jobs, and life on board is slow - Spike's making kebabs with a bit of help from a flamethrower, while Jet's playing strip dice with Faye.  And losing.  But something's about to bring a certain terror to life onboard - while digging around for some clothes (to replace the ones Faye won from him), Jet is bitten by a strange creature, and passes out soon after.  Faye falls victim soon after, leaving Spike and Ed to try and capture the creature before the become the next victims.  It's Alien, only in the Bebop style...

Cowboy Bebop - Ein senses troubleCowboy Bebop - Captain Dallas.. er, Spike prepares to take on the intruder

12/13 - Jupiter Jazz (Parts I & II)
Faye jumps ship, taking the Bebop's supply of cash with her.  Not willing to let her get away with their earnings, Spike and Jet set Ed to finding her, but the only thing she pulls up is a reference to Julia - something sure to catch Spike's attention - linking her to a town on Callisto called Blue Crow.  Determined to track Julia down, Spike leaves the Bebop and heads for Blue Crow.  He's not the only person headed there - Faye's found her way to the town, where she's struck up a friendship of sorts with sax player Gren.  While he appears nice enough on the surface, Gren's not all he appears to be - an escaped convict, he's due to meet Spike's old nemesis Vicious shortly for a trade in Red-Eye.  Spike's own search for Julia has also led him to Vicious, and a showdown that doesn't go well for him.  Meanwhile, Faye has uncovered Gren's links to Vicious, landing herself in trouble in the process, while Gren has a score of his own to settle with Vicious...

Cowboy Bebop - Vicious puts on his best moody stareCowboy Bebop - And this week's bounty is...?

Cowboy Bebop - Gren & Vicious during the warCowboy Bebop - Spike targets Vicious' ship

14 - Bohemian Rhapsody
The Gate Public Corporation is having problems - there's been a string of robberies at the Gates, but despite a hugh bounty being placed on the ringleader, nobody's been able to bring them in.  The only clues are chesspieces that each of the low-level criminals taking part in the scam have had - 'net-connected chesspieces for playing an online game.  Jet takes what information he has to the Gate Corporation - they're not very co-operative face-to-face, but a big left in their offices reveals they seem to know who the mastermind is - an ex-employee by the name of Chessmaster Hex...

Cowboy Bebop - Chessmaster Hex awaits a new challengerCowboy Bebop - This guy doesn't take well to losing

I loved episode 13 - it's just so much of a take on Alien - which is a personal favourite of mine - that it's impossible not to enjoy it, although in this case Ed takes care of the intruder in a much easier fashion than Ripley ever managed.  Classic stuff.

Jupiter Jazz is probably the weakest of the Spike / Vicious episodes, probably as it focusses more on Gren than on the two old adversaries.  Gren's a strange character - a lot has happened to him over the years to make him the person (s)he is today, but I didn't find him to be a character that really grabbed me, and tht spoiled the episode somewhat.  Still not bad, though.

Jet gets to do what he's best at in the final episode, as his old cop skills come into play as he tries to track down the cause of the Gate Corporation's problems.  It's quite a fun little episode, as Ed gets a good amount of screen time as well.

Overall, not the best volume of Bebop, but still well worth watching.